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NoiseModel Class
A noise model for a particular type of gate (or set of gates).
Inheritance Hierarchy
SystemObject
  Microsoft.Research.LiquidNoiseModel

Namespace: Microsoft.Research.Liquid
Assembly: Liquid1 (in Liquid1.dll) Version: 1.0.5981.24943 (1.0.*)
Syntax
F#
[<SealedAttribute>]
[<SerializableAttribute>]
type NoiseModel =  class end

The NoiseModel type exposes the following members.

Properties
  NameDescription
Public propertyecEvents
Accumulated noise statistics for error-correcting gates.
Public propertyfunc
The noise function to execute.
Public propertygate
The name of the gate that this noise model applies to. The name may end with an asterisk, '*', to indicate a wildcard match.
Public propertygateEvents
Accumulated noise statistics for normal gates.
Public propertymaxQs
The maximum number of qubits to apply noise to.
Public propertytime
The expected duration of the gate. By convention, an idle gate takes 1.0 units.
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Methods
  NameDescription
Public methodStatic memberDefault
Creates a default noise model that will apply to all gates.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also